Stats
A brief overview of the available character stats and their effects.
Character Level
As you progress through your Slayer Legend journey, you will earn
Experience (EXP) that allows you to unlock new skills, gain stat points, and more.
Combat Stats
Your combat stats are divided into two categories: main stats and critical stats. Combat stats can be increased using
Gold.
- Your main stats are attributes that will be leveled most frequently throughout the game.
- The current maximum level cap is 1,750,000.
- Multiplier boosts are unlocked at levels 100,000 and 1,000,000.
- Your critical stats refer to values that increase your critical hit rate and damage.
- Death Strike and Death Strike % are unlocked once your Critical % reaches level 100.
Main Stats
| Attack (ATK) | Health Points (HP) | HP Recovery |
|---|---|---|
| This attribute determines how much damage you deal. | This attribute determines your maximum health. | This attribute determines your health regeneration rate. |
Critical Stats
| Critical Damage | Critical % | Death Strike | Death Strike % ![]() |
|---|---|---|---|
| This attribute determines your critical damage. | This attribute determines your critical hit chance. | This attribute enhances your critical damage. | This attribute determines your death strike hit chance. |
Growth Points
As you level up and use the Training Diary, you will unlock more stat points to allocate to your stats. These additional stats are divided into two categories: combat stats and miscellaneous stats. You can reset growth points for
3,000.
- The combat stats refer to your ATK, HP, HP Recovery, and Critical Damage as explained above.
- The miscellaneous stats are supplementary and provide support both in and out of combat.
Miscellaneous Stats
| Luck (LUK) | Accuracy (ACC) | Dodge |
|---|---|---|
| This attribute determines the amount of gold you receive from defeating monsters. | This attribute determines your attack accuracy relative to the enemy’s level. | This attribute determines how often you can evade enemy attacks relative to their level. |
Growing Knowledge
This feature is unlocked when your main stats such as ATK, HP, and HP Recovery reach level 25,000. Each time you increase these stats by 25,000 levels, your level cap for Death Strike will also increase.
- To increase your level cap for Death Strike, you must complete three trials: Strength, Iron Body, and Strong Heart.
- After completing the three trials you unlock the final trial: Superhuman Power. Completing this trial further increases your level cap for Death Strike.
Slayer Promotion Additional Ability
As you progress through promotions, you unlock an additional stat boost for the attribute of your choice. There are a total of seven stat slots available. After unlocking all seven slots, subsequent promotions apply multipliers to each slot in sequence, cycling back to the first slot once all slots have been boosted. Stats can be rerolled using
Dice.
| STATS | PERCENTAGES (%) | DESCRIPTION |
|---|---|---|
| Extra ATK | 3-5 6-8 9-12 13-18 19-27 28-40 | Increases ATK damage. |
| Crit Dmg | 6-9 10-13 14-20 21-30 31-47 48-70 | Increases critical damage. |
| Extra HP | 6-9 10-13 14-20 21-30 31-47 48-70 | Increases maximum HP. |
| Extra HP Recovery | 6-9 10-13 14-20 21-30 31-47 48-70 | Increases HP recovery rate. |
| Extra MP | 3-5 6-7 8-10 11-15 16-20 21-30 | Increases maximum MP. |
| Extra MP Recovery | 3-5 6-7 8-10 11-15 16-20 21-30 | Increases MP recovery rate. |
| Extra Accuracy | 3-5 6-7 8-10 11-15 16-20 21-30 | Reduces the chance of missing attacks. |
| Dodge | 3-5 6-7 8-10 11-15 16-20 21-30 | Improves the chance of evading enemy attacks. |
| CC Resist | 3-5 6-8 9-12 13-18 19-27 28-40 | Reduces the chance of being knocked back by enemies. |
| Extra Monster Gold | 3-5 6-8 9-12 13-18 19-27 28-40 | Increases gold earned from defeating monsters. |
| Extra EXP | 1-2 3-3 4-5 6-7 8-10 11-15 | Increases experience gained. |
Legend (Probability): | Common (23%) | Great (20%) | Rare (30%) | Epic (20%) | Legendary (5%) | Mythic (2%)
